Discussions of copyright and trademark come up frequently in the discussions here on Kinja. These comments often include misconceptions and factual errors regarding these two protections—most frequently “cross contaminating” the protections and restrictions of each. This article is not meant to be a comprehensive…
If you’re going to make an action figure based on knife/porn fodder like Metal Gear soldiers, you need to get the tone right. And Figma definitely have the tone right here.
Oh man. Remember that idea to make a 2D fighter out of some of the world’s greatest scientists? Well, your dreams came true, it’s now a functional and playable video game.
The Nostromo was near Zeta Reticuli, which is 30 light years away, not 6 billion. So no, not actually near at all.
Trip out on freaky 1970s and 1980s effects from Hitchhiker’s Guide, Doctor Who and arguably an overabundance of Blake’s Seven. Always wanted that TARDIS cloister bell ringtone? Now’s your chance.
Pioneering game-makers Westwood Studios received the Industry Icon award at The Game Awards tonight and this tribute video shows for why the makers of Command & Conquer and other classics deserve it.
Twenty-five-year-old James Young, a passionate gamer, tragically lost his arm in an accident. Now one of the biggest video game companies around is working with roboticists and engineers to make James an amazing new limb inspired by one of his favorite series, and one of the greatest game franchises of all time.
And now I just remembered this gem!
Minutely tiny spoiler for the most recent episode.
Metal Gear Solid V is an excellent video game with a terrible ending. You may have heard this before.
Phew. Is it, uh, is it getting a little hot in here?
Nintendo’s Japanese website launched a big update for Super Mario Maker today, and part of includes a neat surprise: a free pdf version of the fancy little coffee table book that otherwise comes with boxed copies the game.
Games that build their own dungeons don’t just throw a bunch of rooms together. This Gamasutra post by Starlight Academy developer Adonaac (featuring animations by TinyKeep developer Phi Dinh) explains one way that a game can not just procedurally-generate rooms, but more importantly, have it actually work.
The movie Time Lapse doesn’t involve anyone traveling in time* but does center around a temporal paradox that the characters have to navigate through. This premise keeps the movie from getting into Primer levels of complexity. Minor spoilers (nothing not in the trailer) ahead.
The short anime comedy Bureau of Proto Society takes us to a post-apocalyptic bunker, when the last remnants of humanity live isolated from the world. The bunker’s historians gather each day to try to debate how the world ended—and once you see their historical sources, you’ll understand their confusion.
Last night I started playing Final Fantasy VI, a video game about suplexing locomotives. I had never played it before.
Martin Bergman has done it. He’s released shots of a graphics mod for GTA V on PC that actually, and noticeably, improve the game’s visuals.